Reading CNET the other night, a headline grabbed my attention : " Record exec: Mobile industry could learn from Apple "
A report by Marguerite Reardon of CNET News.com. Quote Marguerite :
In a keynote address at the CTIA Wireless trade show, EMI's Eric Nicoli warned the industry that it would not reach its potential if mobile operators, handset makers and content providers don't work together and put the customer first. He said they need to make sure that every product they develop for consumers is one that people want, is easy to use, and provides value at an affordable price.
"We will not reach our goals if we carry on as we have been doing," he said. "Not to diminish what we have achieved so far, but there are important challenges to address if we want to take this business to the next level. And that means we must put the customer at the forefront."
"Apple makes stuff that people love to own," Nicoli said. "They love the simplicity and user-friendliness of the iPod and iTunes. Apple doesn't employ any sorcery or dark magic to achieve this. They listen to what consumers want. And that shouldn't be Apple's unique privilege."
Very interesting indeed. Those folks at the Mobile industry are definitely not Average Joe, they have MBAs - at least, they play golf with their peers of Wall Street, their business is driving the whole Telecoms industry at large - at the end of the day, we need fibers to carry mobiles 's signals. So, how come they forgot a simple fact, which even self-made-men like myself do know and apply every single day since the very begining ? : " It is the customer who determines what a business is...What the customer thinks he is buying, what he considers value, is decisive--it determines what a business is, what it produces, and whether it will prosper." Peter Drucker, Management: Tasks, Responsibilities, Practices, 1974, p 61.
Maybe they were driven by bozozity until the very moment Steve Jobs unveiled the iPhone ? By claiming that " [the Mobile industry] need to make sure that every product they develop for consumers is one that people want ", Mr. Nicoli admits that they all tells his pals at the Mobile Industry that they failed listening to their customers. Now, he also made a giant step towards recovery : he is learning. He's learning that the Mobile industry has he tells them they have to learn about its their own mistakes, its their competition (Apple is coming after them with the iPhone), and its their environment.
So, what is learning, in business ? I found no better way to explain the whole idea than what Hal Stitt, my coach during my Musketeers years at Agilent Technologies, says :
" learning as a winning business strategy means learning more and learning faster than your rivals do about your customers, your competitors, your business environment and the opportunities available for your business to win customers. "
Hal likes to describe the whole concept with this diagram, based on Peter Drucker' assessment which claims that it's the customer who decides the winner.
I like it too, for it is crisp and clear. Plus, according to my own experience as a customer in B2B since 20+ years, it is exactly the way it works : a short loop, involving both the customer and the vendor in a constant dialog, always makes this vendor successful.
Perhaps the guys in the Mobile Industry were more used to a more rigid process, such as this one :
Definitely not a KISS ' Keep It Simple, Stupid ' approach, such as the one developped by David Kolb in the early 80's : -------
In this diagram, replace " Concrete, Experience" by " Customer ", " model " by " Application ", " Test " by " Feedback ", and " Reflect " by " Product ", and you get another representation of Drucker's model. Please note that I didn't put the accordingly modified diagram on purpose : do it yourself, you will better... learn ;-)
Back in 2001, Hal Stitt has published a white paper " About Learning " . I am pleased to post the first three pages, for it explain the whole idea :
LEARNING VERSUS KNOWING ORGANIZATIONS
Contrasts and ComparisonsKnowing Organizations
Most organizations we have seen and read about over the past 40 years have focused more on knowing than on learning. Knowing is a state, learning is an action. Learning changes the state of knowing.Knowing organizations promote and hire people mainly based on what they have done, on what they know. Less value is placed on the person's ability to learn. Training focuses on skills and processes with a direct impact on job performance. Little or no effort is put into training people to learn, encouraging learning, or rewarding learning.
Management effort in knowing organizations focuses on getting better and better at what the organization does, instead of what it could become. Effort is more likely to be put on careful measurement of results and comparing them with expectations than on encouraging learning. Knowing organizations put people in jobs to get results, to fix problems, to turn around failing organizations. If sales are not up to expectations, they will bring in a sales manager who knows how to fix that. If manufacturing is not meeting expectations, they will bring in a new manager who knows how to fix it. If the company is not meeting investors' expectations, they will bring in a new CEO who knows how to fix that.
In knowing organizations, learning is seen as down time. It interferes with performing.
Learning Organizations
Learning organizations hire and promote people based more on their ability to learn than on what they already know, more on what they can do than what they have already done. Learning organizations realize that results are related to actions by probability. They realize that just because something worked in the past doesn't mean it will work in the future. They realize that just because something worked in another company or another organization doesn’t mean it will work in your company or in your organization.
Knowing is not transferable across organizations or over time. The situation changes, but knowing is static. Learning is transferable. Learning is dynamic. Learning includes learning about changes in the situation.
Sun Tzu's quote is often misunderstood. The time at which your must know the enemy better than yourself
is at the time of the battle. In war, what you knew yesterday, last week, last month, last year can get you killed. In business, it just means your customers buy from your competitors.
Learning organizations see learning as a competitive sport. If they can learn more and learn faster than their competitors, they can outperform those competitors.
Innovation is a core business function. Innovation is the engine powering successful competition. Learning drives innovation. Without a stream of new learnings, innovation only happens by accident.
What your organization will learn outweighs what it already knows.
We see three fundamental reasons why what your organization will learn is more important than what it already knows:
Knowledge and experience were gained in the past. There is no logical reason to believe the future will be like the past.
A very high proportion of knowledge and experience is similar among competitors. It is too often a very weak differentiator.
The belief that the organization already has the answers leads to arrogance and complacency, which leads to defeat.
Learning is the root of competition
Your organization is either learning and innovating better than your competitors, in the eyes of your customers, or you are a target for those who are. Learning leads to innovation, which leads to winning—if you innovate better than your competitors, in the opinion of the customers.
The most valuable learnings lie outside your organization *
Getting good information first hand from good sources outside the organization, but within the system the organization serves, is a core behavior of learning organizations.
Learning only counts when it affects behavior
We do not advocate learning for learning's sake. Learning has no value to the organization unless it affects behavior. Not learning or learning the wrong things is bad enough, but we believe learning the right things and not acting on the learning is the worst possible outcome. It kills morale and motivation in the people who have learned something vital to the organization's success if they are prevented from acting by decision makers who have not. It's ludicrous! The people who have learned something vital are the people the decision makers should be motivating.
The purpose of learning is to win
We believe the most important purpose of learning is to create changes that will create wins. That is diametrically opposite to the purpose of hierarchical organizations: to develop and maintain order and control.
Learn What?
All businesses learn about their businesses. But the winners learn more about their customers and competitors than their competitors do. To win, most customers must prefer your products and services over your competitors. You cannot get customers to prefer your products and services by focusing your learning on your own organization— by looking in your mirrors. It requires learning about your customers. It requires understanding your customers well enough to know what your organization can do for them in the future that they will prefer over the offerings of your competitors.
Hal's White Paper " About Learning " available here (.pdf), with update online here.
*note : helping clients do that is one of DeltaNet's core strengths. To contact Hal @ DeltaNet, click here.
Peter Drucker' official biography here.
--- updated Apr. 2d, 2007, after EMI announcement on DRM-free ---